Linger In Shadows Clarification
Wednesday, March 26th, 2008Since my blog got a little popular last night after posting the vid captures of Linger in Shadows by Plastic [like, 1000+ visitors last night], I thought I’d clarify to all the gamers that got excited over it.
It’s a demoscene demo. It’s not a game and likely won’t be [and if it does have some interactive part, it won't be anything you're thinking]. Basicly a small movie of sorts made from the ground up [as in, own engine and effects code]. It was done by a few people from the demogroup Plastic. From what I understand, Sony paid them to do a demo for reasons not explained [being paid to do a demo is very rare in the demoscene, ussually demos are made to be entered in a competition or "for the fun of it", and sponsored demos like this create a lot of controvery in the scene].
And for those wondering what the storyline is, it’s what it appears it is.
There are various things in the demo that are hidden greets to other demogroups. [The panda for example]
For more info, you can check out pouet.net [a demoscene database] for some info regarding it [and plenty of scener comments] - as well as the BBS topic.
More questions feel free to comment and I’ll do my best to answer them.